Game Design - Hardcore

Cutting edge is not sharp enough. It's time to innovate. I was tapped by The Disinformation Company to dream up & create a game proposal for an RPG Shooter hybrid which reflected their counterculture movie, book, and web product lines. The result is "False Flag: Culture of Consent", a game concept which features gameplay elements from Fallout 3, X-COM and Herzog Zwei blended within an RFID-chipped Orwellian world, where the typical NPC is elevated to a new "Potentially Playable Character (PPC)" status. Throw in a powerful "Event-Driven Mission Generation Engine", and we have the makings of a groundbreaking classic. Now if only we could invent investors...

Gallery - False Flag

Game Design
Game Design
Game Design
Game Design
Game Design
Game Design

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